Valve released Dota 2 patch 7.41f on September 15, 2026. Coming after 7.41e, this balance patch changes 16 items, the Greedy neutral enchantment and 35 heroes. As of October 2, 2026, when we wrote this article, 7.41f is the latest Dota 2 patch. Every number below comes from the official 7.41f patch notes.
Of the 35 heroes changed, 8 were buffed, 4 were rebalanced and 23 were nerfed. On the item side, two things stand out: lifesteal items got weaker and several late-game items became more expensive.
7.41f item changes
Price changes
| Item | Change |
|---|---|
| Daedalus | Recipe 900 → 1000, total 5100 → 5200 gold |
| Dragon Lance | Recipe 450 → 550, total 1900 → 2000 gold |
| Hurricane Pike | Total 4450 → 4550 gold (due to the Dragon Lance increase) |
| Heart of Tarrasque | Recipe 700 → 800, total 5200 → 5300 gold |
| Octarine Core | Recipe 200 → 400, total 4900 → 5100 gold |
| Heaven's Halberd | Recipe 450 → 350, total 3400 → 3300 gold |
| Hydra's Breath | Recipe 1100 → 1000, total unchanged at 5900 gold (due to the Dragon Lance increase) |
Lifesteal and other item changes
- Satanic: lifesteal 30% → 25%, creep lifesteal 18% → 15%.
- Mask of Madness: lifesteal 24% → 22%, creep lifesteal 14.4% → 13.2%.
- Shiva's Guard: Arctic Blast damage 260 → 225.
- Mjollnir: Static Charge duration 15s → 12s.
- Silver Edge: Shadow Walk cooldown 22s → 23s, bonus movement speed 22% → 20%.
- Manta Style: ranged Mirror Image damage 28% → 25%.
- Infused Raindrops: mana regen +0.8 → +0.6.
- Essence Distiller: mana regen +1.75 → +1.5.
- Battle Fury: Chop Tree cooldown 4s → 3s (buff).
- Greedy (neutral enchantment): attack damage penalty 30/60 → 35/70.
The Satanic and Mask of Madness changes directly reduce the staying power of carries that sustain through fights with lifesteal. The Daedalus, Heart of Tarrasque and Octarine Core price increases delay those items slightly.
Buffed heroes (8)
- Anti-Mage: Mana Break mana burned as damage 60% → 65%.
- Batrider: intelligence gain 2.9 → 3.2, damage gain per level 3.5 → 3.6.
- Broodmother: Insatiable Hunger mana cost 80 → 70.
- Chen: strength gain 2.0 → 2.2; Zealot respawn time changed from 60s to 60s minus 1s per hero level.
- Disruptor: base intelligence 20 → 21, level 1 damage 47-51 → 48-52.
- Mars: base armor +1.
- Ursa: Maul health as damage 1.25% → 1.75%.
- Warlock: base attack speed 90 → 95.
Rebalanced heroes (4)
- Huskar: base strength 23 → 22 and level 1 damage 44-49 → 43-48, but strength gain 3.3 → 3.4.
- Largo: Island Elixir heal 34/56/78 → 30/55/80.
- Marci: Rebound ally bonus movement speed changed from 15/20/25/30% to a flat 25%.
- Underlord: Pit of Malice is no longer upgraded by Aghanim's Scepter; Scepter Fiend's Gate cooldown 100/95/90s → 90/85/80s.
Nerfed heroes (23)
Hit hardest
- Shadow Fiend: Necromastery damage per soul changed from 1.35 + 0.15 per level to 1 + 0.8 per 6 levels. Shadowraze bonus damage per soul 3 → 2. Level 15 Presence armor reduction talent +2 → +1.5.
- Treant Protector: base intelligence 20 → 17. Nature's Guise invisibility linger after leaving trees 2s → 1s. Leech Seed now costs 35 mana and its damage-to-healing rescaled from 20% to 10/15/20/25%. Living Armor minimum damage block 20 → 10. The level 10 talent is now +3s Living Armor duration.
- Bounty Hunter: Track self bonus gold 130/225/320 → 80/160/240, ally bonus gold 50/90/130 → 40/80/120. Talents: the level 10 Shuriken Toss slow went from +0.6s to +0.35s; the Track shared vision talent moved from level 20 to level 25, and level 20 now offers +190 Shuriken Toss damage.
- Earth Spirit: base attack speed 100 → 95. Stone Remnant charges changed from 7 + 1 per 4 levels to 7 + 1 per 5 levels; max charges 14 at level 28 → 13 at level 30. Talents: the level 20 Magnetize talent changed from +25% damage and duration to +35 damage per second; the level 20 +175% Rolling Boulder damage from strength was replaced with +200 Geomagnetic Grip Remnant damage; level 25 is now +250% Rolling Boulder damage from strength.
Other nerfs
- Bane: base armor −1.
- Centaur Warrunner: base damage −2, base movement speed 300 → 295, Hitch A Ride cast range 250 → 200.
- Clockwerk: Power Cogs mana cost 75 → 90, knockback duration 0.8s → 0.7s.
- Ember Spirit: base agility 22 → 21.
- Enigma: Eidolon attack range 425/450/475/500 → 380/420/460/500, Scepter Black Hole pull speed 175 → 150, level 20 Eidolon damage talent +40 → +30.
- Hoodwink: base strength 17 → 16.
- Invoker: Cold Snap cooldown 18s → 19s; Aghanim's Shard Ghost Walk no longer damages non-hero units.
- Io: level 15 Spirits damage talent +50% → +40%.
- Keeper of the Light: base attack speed 100 → 90, Chakra Magic cooldown reduction lowered by 0.5s, Spirit Form Illuminate heal 70% → 60%.
- Kez: base damage −1, level 20 Kazurai Katana damage per second talent +4% → +3.5%.
- Lifestealer: Rage cooldown +1s, Scepter Infest enemy duration 5s → 4s, level 10 movement speed talent +20 → +15.
- Lina: base intelligence 30 → 28, Fiery Soul attack speed 8/16/24/32 → 7/14/21/28 and duration 18s → 16s.
- Lone Druid: Entangle stack duration 10s → 7/8/9/10s.
- Mirana: Celestial Quiver charge restore time 6s → 7s, Sacred Arrow maximum stun 2.6/3.4/4.2/5s → 2.3/3.2/4.1/5s.
- Necrophos: Sadist hero kill multiplier 6 → 4, Ghost Shroud restoration amplification 55/65/75/85% → 45/55/65/75%.
- Slardar: base health regen −0.25, Slithereen Crush damage 75/150/225/300 → 60/140/220/300.
- Spectre: Desolate damage changed from 23 + 2 per level to 23.5 + 1.5 per level.
- Undying: base health regen −0.25, Decay mana cost 100 → 110.
- Winter Wyvern: Arctic Burn cooldown 26/24/22/20s → 29/26/23/20s, Cold Embrace max HP heal per second 2.25/3/3.75/4.5% → 1.5/2.5/3.5/4.5%.
What does 7.41f mean?
The overall direction is to trim builds that stay alive for long stretches and heal a lot on their own. Satanic, Mask of Madness, Necrophos's Ghost Shroud, Treant's Living Armor and Leech Seed, and Winter Wyvern's Cold Embrace were all nerfed in the same direction. Shadow Fiend's Necromastery change lowers damage per soul in the early game, and the cut to Bounty Hunter's Track gold reduces early gold flowing to the team. On the buff side, Ursa's Maul and Anti-Mage's Mana Break gained direct damage.
For the bigger picture of what 7.41 changed, see our Dota 2 updates and meta guide, and to climb in ranked, read our Dota 2 rank system guide.
Frequently Asked Questions
What is the latest Dota 2 patch?
As of October 2, 2026, the latest patch is 7.41f, released on September 15, 2026. The previous patch was 7.41e.
How many heroes changed in 7.41f?
35 heroes changed in total: 8 were buffed, 4 were rebalanced and 23 were nerfed.
Why was Shadow Fiend nerfed in 7.41f?
Necromastery damage per soul changed from 1.35 + 0.15 per level to 1 + 0.8 per 6 levels, and Shadowraze bonus damage per soul dropped from 3 to 2.
How much was Satanic nerfed in 7.41f?
Satanic lifesteal dropped from 30% to 25%, and its creep lifesteal from 18% to 15%.