World of Warcraft's Midnight expansion raised the level cap to 90, which means every character now has a fresh ten-level road from 80 to 90. On your first character that road is part of the fun, but repeating the same quests on a fourth or fifth alt gets tiring fast. The good news: with patch 12.0.7, Blizzard significantly increased the experience from Delver's Call, dungeon and Prey quests. On top of that, characters who reach 90 can now skip the leveling campaign. This guide explains the most efficient way through 80-90 under the current 12.x rules, first for your main and then for your alts.
The basics of leveling in Midnight
Midnight content starts at level 80. That is also why the Midnight-era character boost takes you to 80, not 90, putting you right at the expansion's doorstep. In short, even if you use a boost, you still play through 80-90 on every character yourself. The story is centered on a completely redesigned Silvermoon City and spreads across four zones: Eversong Woods, Zul'Aman, Harandar and Voidstorm.
Each of these ten levels gives you a talent point. The points rotate between the specialization, class and hero trees, so the spec tree ends up with four and the class and hero trees with three each. The new Apex talent in the specialization tree has four ranks: the first point unlocks the ability, and the following points build on it. That is why your character feels noticeably more powerful as you approach 90; leveling here is not just a number, it also opens up a new way to play your spec.
The most efficient route for your first character
On your first character, following the campaign is still the smartest start. You learn the story, the zones open up in a natural flow, and dungeons unlock early as well. In Midnight, dungeons do not all open at once: each of the eight launch dungeons unlocks when you take its associated quest or reach a set level threshold, and all of them are available at 90. While you push the campaign forward, collect these experience sources along the way:
- Delver's Call quests: These one-time quests that come with your first run of each Delve have given noticeably more experience since 12.0.7. Your Delve companion in Midnight is Valeera Sanguinar.
- Dungeon quests: The experience reward from Midnight dungeon quests was also increased significantly in the same patch. If a dungeon has a quest, make it a habit to pick it up before you queue; that quest is also one way to unlock the dungeon early.
- Prey hunts: This open-world system, where you pick a target and track it down, is also available while leveling, and the experience from Prey quests was raised in 12.0.7.
- Void Assault events: Void Strikes, added in 12.0.5, appear in Eversong Woods or Zul'Aman on a weekly rotation, and once enough of them have been completed, larger Void Incursion scenarios begin. Since 12.0.7, completing either one gives double the experience, most of their steps award experience on their own, and the experience from the weekly wrapper quest was increased significantly too.
A practical tip: make the campaign your backbone, and finish a zone's Delve and dungeon quests in the same pass while you are there. That way you never have to travel back to a zone just for one quest. Prey and Void Assault events also make good filler while you wait for a group or take a break from the story.
Weekly activities and Renown
Patch 12.0.7 changed more than one-time quests; it also changed the weekly routine. The experience from weekly Renown activities was increased significantly. Most players associate these quests with reputation, but for a leveling character they have turned into a strong source of experience too. Because they reset every week, they also give you a steady source when you are leveling several alts.
Renown is easy on you as well: progress with Midnight's four zone factions, the Silvermoon Court, the Amani Tribe, the Hara'ti and The Singularity, is shared across your warband. Reputation you earn on one character carries over to the others, so you do not need to grind the same Renown levels again on an alt and can use the weekly quests purely for experience.
Shortcuts for your alts
The real time savings start with your alts. The Warband Mentor achievements give all of your characters 5% bonus experience up to level 90 for each character in your warband that reaches 90; with the fifth character the bonus reaches 25%. The same series from The War Within still provides up to 25% bonus experience to characters below level 80, so a brand-new character speeds up from the very start of the road.
- Campaign skip: Take a level 90 character to the Wayfarer's Rest inn in Silvermoon and speak with Soridormi to skip the Midnight leveling campaign on that character. This lets you level an alt to 90 through dungeons, Delves, Prey and Void Assaults and move on without replaying the story.
- Flying: Since March 13, 2026, Steady Flight in Midnight and The War Within zones is no longer tied to Pathfinder achievements. Any character who can use Skyriding can also switch to Steady Flight with no extra unlock.
- Character boost: The Midnight-era boost takes your character to 80. It is useful for skipping 10-80, but you still have to play 80-90.
- Darkmoon Faire: The WHEE! buff you get from riding the carousel or the rollercoaster while the faire is in town increases your experience by 10% for one hour, so it is worth grabbing right before a long dungeon session.
Tactics that patches have changed
Some leveling tactics written in Midnight's first months no longer work as well as they used to. Patch 12.1, Curse of Ula'tek, reduced the baseline experience gained from exploring zones by 60%. Blizzard noted that this hits the leveling speed of Earthen characters hardest, since their Wide-Eyed Wonder racial gives them significantly more exploration experience; to compensate, the Well Fed effect from Ingest Minerals was made 30% stronger. In other words, the "explore the map to level fast" approach has lost its old efficiency, especially for Earthen.
There is a change in the other direction too: routes built around the pre-12.0.7 experience balance now fall short. Delver's Call, dungeon, Prey, Void Assault and weekly Renown quests became much more rewarding after that patch. If you are following an older guide, rethinking its order around these increases will save you time.
All leveling sources in one table
If you want to see every experience source from this guide in one place, the table below sums them up with their current notes:
| Source | What it gives | Current note |
|---|---|---|
| Campaign | Story, zone flow and quests that unlock dungeons early | Can be skipped with Soridormi on characters who reach 90 |
| Delver's Call | High one-time experience for each Delve | Increased in 12.0.7 |
| Dungeon quests | High bonus experience on top of dungeon runs | Increased in 12.0.7; dungeons unlock by quest or level threshold |
| Prey | Open-world hunting quests | Increased in 12.0.7 |
| Void Strike / Void Incursion | Completion and step experience | Completion experience doubled |
| Weekly Renown activities | Experience and warband-wide reputation | Increased in 12.0.7 |
| Warband Mentor | 5%-25% bonus experience up to 90 | Each character who reaches 90 adds 5%, up to five characters |
| Darkmoon Faire (WHEE!) | 10% bonus experience for one hour | Only while the faire is in town |
Quick Q&A
What is the level cap in Midnight? The level cap is 90. Midnight content starts at level 80.
Can I reach 90 without finishing the campaign? Yes. You can also level through dungeons, Delves, Prey and Void Assault events. Characters who reach 90 can skip the leveling campaign by speaking with Soridormi in Silvermoon.
How does the Warband Mentor bonus grow? Every character you bring to 90 gives your whole warband 5% bonus experience; with five characters the bonus caps at 25% and applies up to level 90.
Does the character boost take me to 90? No. The Midnight-era boost takes your character to 80; you still need to play 80-90.
Conclusion
The most efficient path from 80 to 90 in Midnight is to use the campaign as your backbone and layer on the experience sources that 12.0.7 strengthened: Delver's Call and dungeon quests, Prey hunts, Void Assault events and the weekly Renown activities. On your alts, the Warband Mentor bonus and Soridormi's campaign skip shorten the road considerably. Instead of relying on methods that patches have weakened, such as exploration experience, keep an eye on the experience changes in the patch notes and your route will always stay current.